namespace DragonFiesta.Networking.HandlerTypes { public sealed class Handler50Type : HandlerType { public new const byte _Header = 50; //NC public const ushort NC_SYSLOG_ACCOUNT_LOGIN_SUCCESS = 1; public const ushort NC_SYSLOG_ACCOUNT_LOGIN_FAILURE = 2; public const ushort NC_SYSLOG_ACCOUNT_LOGOUT = 3; public const ushort NC_SYSLOG_CHAR_CREATED = 4; public const ushort NC_SYSLOG_CHAR_DELETED = 5; public const ushort NC_SYSLOG_CHAR_ENTER_GAME = 6; public const ushort NC_SYSLOG_CHAR_LEAVE_GAME = 7; public const ushort NC_SYSLOG_CHAR_LEVEL_UP = 8; public const ushort NC_SYSLOG_CHAR_ZONE_TRANSITION = 9; public const ushort NC_SYSLOG_CHAR_DEATH = 10; public const ushort NC_SYSLOG_CHAR_VICTORY = 11; public const ushort NC_SYSLOG_CHAR_LOOT = 12; public const ushort NC_SYSLOG_CHAR_ITEM_BUY = 13; public const ushort NC_SYSLOG_CHAR_ITEM_SELL = 14; public const ushort NC_SYSLOG_CHAR_QUEST_STARTED = 15; public const ushort NC_SYSLOG_CHAR_QUEST_FINISHED = 16; public const ushort NC_SYSLOG_SERVER_CCU = 17; public const ushort NC_SYSLOG_ZONE_FRAME = 18; public const ushort NC_SYSLOG_CHAR_ITEMMONEY_BUY = 20; public const ushort NC_SYSLOG_CHAR_ITEM_REBUY = 21; public const ushort NC_GAMIGO_NEW_TUTORIAL_STORE_STEP = 23; } }