#ignore	\o042							
#exchange	#	\x20						

#IGNORE	\o042
#EXCHANGE	#	\x20



;	Shine Monster Regeneration Table			V0.2				
;	Monster Group							

#table	MobRegenGroup							
#columntype		INDEX	STRING[1]	DWRD	DWRD	DWRD	DWRD	DWRD
#columnname		GroupIndex	IsFamily	CenterX	CenterY	Width	Height	RangeDegree
#Record		Room01Spawn01	N	11259	4364	164	0	51
#Record		Room01Spawn02	N	3953	2791	81	0	51
#Record		Room01Spawn03	N	8169	9130	169	0	51
#Record		Room01Spawn04	N	2304	6614	142	0	51
#Record		Room01Spawn05	N	2909	6264	19	0	51
#Record		Room01Spawn06	N	3994	5876	62	0	51
#Record		Room01Spawn07	N	4584	6021	168	0	51
#Record		Room01Spawn08	N	5385	6000	31	0	51
#Record		Room01Spawn09	N	5984	6319	39	0	51
#Record		Room01Spawn10	N	6790	6074	42	0	51
#Record		Room01Spawn11	N	6674	6811	152	0	51
#Record		Room01Spawn12	N	2646	8223	100	0	51
#Record		Room01Spawn13	N	3354	851	52	0	51
#Record		Room01Spawn14	N	3913	8294	61	0	51
#Record		Room01Spawn15	N	4505	8105	31	0	51
#Record		Room01Spawn16	N	4972	841	27	0	51
#Record		Room01Spawn17	N	5593	8450	46	0	51
#Record		Room01Spawn18	N	6427	8663	16	0	51
#Record		Room01Spawn19	N	6777	9382	177	0	51
#Record		Room01Spawn20	N	6495	10190	132	0	51
#Record		Room01Spawn21	N	4968	10171	11	0	51
#Record		Room01Spawn22	N	3728	9954	46	0	51
#Record		Room01Spawn23	N	2917	10232	144	0	51
#Record		Room01Spawn24	N	5517	4203	134	0	51
#Record		Room01Spawn25	N	6539	4433	50	0	51
#Record		Room01Spawn26	N	7530	3934	50	0	51
#Record		Room01Spawn27	N	8410	4030	44	0	51
#Record		Room01Spawn28	N	9092	4071	40	0	51
#Record		Room01Spawn29	N	8837	4951	7	0	51
#Record		Room01Spawn30	N	9185	5484	179	0	51
#Record		Room01Spawn31	N	8953	3136	93	0	51
#Record		Room01Spawn32	N	9565	2258	104	0	51
#Record		Room01Spawn33	N	8229	2182	131	0	51
#Record		Room01Spawn34	N	6856	1986	90	0	51
#Record		Room01Spawn35	N	5395	2232	145	0	51
;		GroupID	Family	Regen Region				
;			Y/N	X	Y	X	Y	Range/Degree

#table	MobRegen															
#columntype		INDEX	STRING[33]	BYTE	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD
#columnname		RegenIndex	MobIndex	MobNum	RegStandard	RegMin	RegMax	RegDelta0	RegSec0	RegDelta1	RegSec1	RegDelta2	RegSec2	RegDelta3	RegSec3	RegDelta4
#Record		Room01Spawn01	ID_FandomCornelius	1	600	600	600	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn02	ID_FandomCornelius	1	600	600	600	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn03	ID_FandomCornelius	1	600	600	600	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn04	RedCondor	7	60	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn05	RedCondor	4	60	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn06	ID_BigMudMan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn07	ID_BigMudMan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn08	ID_BigMudMan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn09	ID_BigMudMan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn10	ID_BigMudMan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn11	ID_BigMudMan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn12	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn13	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn14	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn15	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn16	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn17	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn18	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn19	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn20	ID_GiantMagmaton	1	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn21	RedCondor	10	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn22	ID_Weasel	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn23	ID_Weasel	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn24	ID_Weasel	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn25	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn26	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn27	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn28	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn29	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn30	ID_FireTaitan	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn31	ID_Weasel	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn32	ID_Weasel	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn33	ID_Weasel	2	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn34	RedCondor	10	50	20	50	-15	8	-10	15	0	60	10	120	15
#Record		Room01Spawn35	ID_GiantMagmaton	2	50	20	50	-15	8	-10	15	0	60	10	120	15
;		GroupID	MobIndex	number	Regen Time(sec)							Base				
;					Standard	Min	Max	delta	sec	delta	sec	delta	sec	delta	sec	delta
#end
