;	Shine Monster Regeneration Table			V0.3												
;	Monster Group															
#ignore	\o042															
#exchange	#	\x20														
																
#table	MobRegenGroup															
;		GroupID	Family	Regen Region												
;			Y/N	X	Y	X	Y	Range/Degree								
#columntype		INDEX	STRING[1]	DWRD	DWRD	DWRD	DWRD	DWRD								
#columnname		GroupIndex	IsFamily	CenterX	CenterY	Width	Height	RangeDegree								
#record		B_CrackerHumar	N	3274	3771	0	0	23								
#record		B_CrackerLooter	N	4380	3570	0	0	15								
#record		B_CrackerGuardian	N	1728	2332	0	0	15								
#record		B_CrackerKeeper_01	N	3016	2427	0	0	32								
#record		B_CrackerKeeper_02	N	2912	2807	0	0	32								
#record		B_CrackerKeeper_03	N	3399	2436	0	0	32								
#record		B_CrackerKeeper_04	N	2472	2896	0	0	32								
#record		B_CrackerKeeper_05	N	4305	2619	0	0	32								
																
																
																
#table	MobRegen															
;		GroupID	MobIndex	number	number	Regen Time(sec)							Base			
;					Min	Max	delta	sec	delta	sec	delta	sec	delta	sec	delta	
#columntype		INDEX	STRING[33]	BYTE	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD	DWRD
#columnname		RegenIndex	MobIndex	MobNum	RegStandard	RegMin	RegMax	RegDelta0	RegSec0	RegDelta1	RegSec1	RegDelta2	RegSec2	RegDelta3	RegSec3	RegDelta4
#record		B_CrackerHumar	B_CrackerHumar	1	43200	43150	43250	-4	5	-2	8	0	10	2	13	4
#record		B_CrackerLooter	B_CrackerLooter	1	43200	43150	43250	-4	5	-2	8	0	10	2	13	4
#record		B_CrackerGuardian	B_CrackerGuardian	1	43200	43150	43250	-4	5	-2	8	0	10	2	13	4
#record		B_CrackerKeeper_01	B_CrackerKeeper	1	43200	43150	43250	-4	5	-2	8	0	10	2	13	4
#record		B_CrackerKeeper_02	B_CrackerKeeper	1	43200	43150	43250	-4	5	-2	8	0	10	2	13	4
#record		B_CrackerKeeper_03	B_CrackerKeeper	1	43200	43150	43250	-4	5	-2	8	0	10	2	13	4
#record		B_CrackerKeeper_04	B_CrackerKeeper	1	43200	43150	43250	-4	5	-2	8	0	10	2	13	4
#record		B_CrackerKeeper_05	B_CrackerKeeper	1	43200	43150	43250	-4	5	-2	8	0	10	2	13	4
																
#end																
