;	MobMiscData																
;																	
																	
;#Ignore	\o042	; 인용부호 무시															
;#Exchange	#	\x20	;	# => space													
#Delimiter	\x20	;	나중에 space를 delimiter로 넣고 delimiter 제거기능 넣을것!!!!														
																	
#Table	SkillBreedMob																
#ColumnType	Byte	String[33]	String[33]	BYTE	Index	Index	DWRD	String[33]	Index	DWRD	WORD	WORD	String[33]	Index	Index	Byte	
#ColumnName	Serial	Skill	MobIndex	SummonNum	AI	RegenLoc	LifeTime	AbState	TriggerObject	TriggerRange	Delay	ExplNo	Explosion	ExplosionWhere	Debuff	CheckSum	
#Record	0	Entrap01	EntrapFlower	1	Root	Target	60000	StaEntrapHide	Enemy	100	0	1	EntrapFlowerWide01	MyObj	-	0	; 덫
#Record	1	BlindFlower01	EntrapFlower	1	Root	Target	60000	StaEntrapHide	Enemy	100	0	1	BlindFlowerWide01	MyObj	-	1	; 덫
#Record	2	SlowFlower01	EntrapFlower	1	Root	Target	60000	StaEntrapHide	Enemy	100	0	1	SlowFlowerWide01	MyObj	-	2	; 덫
#Record	3	BleedingFlower01	EntrapFlower	1	Root	Target	60000	StaEntrapHide	Enemy	100	0	1	BloodFlowerWide01	MyObj	-	3	; 덫
#Record	4	ShockFlower01	EntrapFlower	1	Root	Target	60000	StaEntrapHide	Enemy	100	0	1	ShockFlowerWide01	MyObj	-	4	; 덫
#Record	5	SlowShot01	SlowShot_arrow	1	Chase	Caster	60000	-	Target	30	0	1	Flourish04	TargetObj	-	5	;유도화살
#Record	6	SlowShot02	SlowShot_arrow	2	Chase	Caster	60000	-	Target	30	0	1	Flourish04	TargetObj	-	6	;유도화살
#Record	7	SlowShot03	SlowShot_arrow	3	Chase	Caster	60000	-	Target	30	0	1	Flourish04	TargetObj	-	7	;유도화살
#Record	8	SlowShot04	SlowShot_arrow	4	Chase	Caster	60000	-	Target	30	0	1	Flourish04	TargetObj	-	8	;유도화살
#Record	9	Summon01	Skeleton_sum	3	Rampage	Target	60000	-	-	0	0	0	-	-	Dead	9	;소환물
#Record	7	FirePole01	FirePole_sum	2	Roam	Target	150000	-	Always	0	7000	30000	ThunderBolt05	MyObj	Dead	7	
#Record	11	PsySumSkill01	PsykenDog	3	Rampage	Caster	0	-	-	0	10000	10000	-	-	-	11	
#Record	12	IDNerpaSlowShot01	SlowShot_arrow	1	Chase	Caster	60000	-	Target	30	0	1	KQRoboAtkSk3	TargetObj	-	12	;유도화살
#Record	13	IDFireSellPole01	FirePole_sum	1	Roam	Target	60000	-	Always	0	10000	10000	ThunderBolt05	MyObj	Dead	13	
#Record	14	KamaSummonSkill1	KQ_SK_Sudder	2	Rampage	Caster	180000	-	-	0	0	0	-	-	-	14	
#Record	15	KamaSummonSkill2	KQ_SK_Sudder2	3	Rampage	Caster	180000	-	-	0	0	0	-	-	-	15	
#Record	16	KamaSummonSkill3	KQ_SK_Elec	2	Rampage	Caster	180000	-	-	0	0	0	-	-	-	16	
#Record	17	KamaSummonSkill4	KQ_SK_Elec2	3	Rampage	Caster	180000	-	-	0	0	0	-	-	-	17	
#Record	18	KalBanSummonSkill1	KQ_SK_Elec2	5	Rampage	Caster	180000	-	-	0	0	0	-	-	-	18	
#Record	19	KamaSummonSkill100	KQ_SK_SkelArcher2	3	Rampage	Caster	180000	-	-	0	0	0	-	-	-	19	
#Record	20	KamaSummonSkill300	KQ_SK_SkelArcher3	3	Rampage	Caster	180000	-	-	0	0	0	-	-	-	20	
#Record	21	CallBoogyGuardian	BoogyGuardian	1	Rampage	Caster	150000	-	-	0	0	0	-	-	-	21	;소환물
#Record	22	CallNestGuardian	ID_NestGuardian	2	Rampage	Caster	150000	-	-	0	0	0	-	-	-	22	;소환물
#Record	23	CallNestGuard	ID_NestGuard	15	Rampage	Caster	10800000	-	-	0	0	0	-	-	-	23	;소환물
#Record	24	KBoogyEntangle	BombBoogy01	1	Roam	Target	15100	-	Always	0	15000	1	BombBoogy01Bomb	MyObj	Dead	24	;소환물
#Record	25	KBoogyToggle01	BombBoogy02	1	Roam	Target	15100	-	Always	0	15000	1	BombBoogy02Bomb	MyObj	Dead	25	;소환물
#Record	26	KBoogySumon04	BombBoogy04	2	Chase	Caster	60000	-	Enemy	30	0	1	CallBoogyGuardian	MyObj	-	26	;소환물
#Record	27	ECrabSummon	ID_NestCrab	1	Rampage	Caster	180000	-	-	0	0	0	-	-	-	27	;소환물
#Record	28	T_Kamaris00_Sum0	T_FirePole_sum	1	Chase	Caster	60000	-	Target	30	0	1	ThunderBolt05	TargetObj	-	28	;유도화살
#Record	29	FirePameliaSum	DevilHoneying	5	Rampage	Target	1500000	-	-	0	0	0	-	-	Dead	29	;소환물
#Record	30	KillerHideSum	KillerHideShadow	3	Rampage	Caster	1500000	-	-	0	0	0	-	-	Dead	30	;소환물
#Record	31	Fairy01	Fairy_sum	1	Chase	Caster	30000	-	Always	0	1000	30000	FairyHeal	MyObj	Dead	31	
#Record	32	HolyLand01	MagicRune_sum	1	Root	Caster	35000	-	Always	0	5000	30000	MagicRuneAoe	MyObj	Dead	32	
#Record	33	GravityField01	GravityField_sum	1	Root	Target	7000	-	Always	0	100	30000	GravityFieldAoe	MyObj	Dead	33	
																	
#Table	Polymorph																
#ColumnType	Byte	String[33]	String[33]	BYTE	BYTE	Byte											
#ColumnName	Serial	Skill	MobIndex	CanMove	CanAttack	CheckSum											
#Record	0	Metamorphosis01	Metamorphosis_bird	1	0	0											
																	
#Table	Neutralization																
#ColumnType	Byte	String[33]	Word	Word	Word	Word	Byte										
#ColumnName	Serial	Skill	Weapon	Shield	Body	Leg	CheckSum										
#Record	0	Neutralization01	1000	1000	0	0	0										
#Record	1	IDCorneliusNeut01	1000	0	0	0	1										
#Record	2	IDGMagmaNeut01	0	1000	0	0	2										
#Record	3	IDFireTaiNeut01	0	1000	0	0	3										
																	
#Table	AbStateReset																
#ColumnType	Byte	String[33]	Byte	Byte	Byte	Byte	Index	Index	Byte								
#ColumnName	Serial	AbState	Run	Walk	Attack	Attacked	EquipWhere	EquipClass	CheckSum								
#Record	0	StaBuckler	0	0	0	0	LeftHand	Shield	0								
#Record	1	StaNeglect	1	1	1	0	-	-	1								
#Record	2	StaHide	0	0	1	1	-	-	2								
#Record	3	StaMesmerize	0	0	0	1	-	-	3								
#Record	4	StaEntrapHide	0	0	1	1	-	-	4								
#Record	5	StaGTIConfusion	0	0	0	1	-	-	5								
#Record	6	StaGTIHide	0	0	1	1	-	-	6								
																	
#Table	ExpandSkill																
#ColumnType	Byte	String[33]	String[33]	Word	String[33]	Word	Byte										
#ColumnName	Serial	Skill	Condition	Dmg	AbState	Critical	CheckSum										
#Record	0	PowerBenTear	Stun	1500	-	0	0										
#Record	1	PowerWeaponBlast	Slow	1000	StaIceField	0	1										
#Record	2	FinalSwordForce	ACMRMinus	1000	-	1000	2										
#Record	3	WeaponBlast	Stun	1500	-	0	3										
#End																	
