#PGFILE : HeightMap
#FILE_VER	:	0.01

#HeightFileName		:	".\resmap\field\BerFrz01\BerFrz01.HTD"		// 하이트맵 파일
#VerTexColorTexture	:	".\resmap\field\BerFrz01\BerFrz01_v.BMP"

#HEIGHTMAP_WIDTH	:	513			// 하이트맵 가로 점 갯수
#HEIGHTMAP_HEIGHT	:	513			// 하이트 맵 세로 점 갯수

#OneBlockWidth		:	50.0f			// 점사이의 거리
#OneBlockHeight		:	50.0f

#QuadsWide		:	64
#QuadsHigh		:	64

#Layer
{
	#Name			:1
	#DiffuseFileName	:".\resmap\fieldTexture\snow_01.dds"	
	#BlendFileName		:".\resmap\fieldTexture\L1_A.Bmp"
	#StartPos_X		:0.0f
	#StartPos_Y		:0.0f
	#Width			:513.0f
	#Height			:513.0f
	#UVScaleDiffuse		:10f
	#UVScaleBlend		:1.0f
}
#Layer
{
	#Name			:2
	#DiffuseFileName	:".\resmap\fieldTexture\cliff_ice.dds"	
	#BlendFileName		:".\resmap\field\BerFrz01\BerFrz01_alpha_d.Bmp"
	#StartPos_X		:0.0f
	#StartPos_Y		:0.0f
	#Width			:513.0f
	#Height			:513.0f
	#UVScaleDiffuse		:8f
	#UVScaleBlend		:1.0f
}
#Layer
{
	#Name			:3
	#DiffuseFileName	:".\resmap\fieldTexture\WarH_Ice_cliff.dds"	
	#BlendFileName		:".\resmap\field\BerFrz01\BerFrz01_alpha_f.Bmp"
	#StartPos_X		:0.0f
	#StartPos_Y		:0.0f
	#Width			:513.0f
	#Height			:513.0f
	#UVScaleDiffuse		:8f
	#UVScaleBlend		:1.0f
}
#Layer
{
	#Name			:4
	#DiffuseFileName	:".\resmap\fieldTexture\Snow_02.dds"	
	#BlendFileName		:".\resmap\field\BerFrz01\BerFrz01_alpha_c.Bmp"
	#StartPos_X		:0.0f
	#StartPos_Y		:0.0f
	#Width			:513.0f
	#Height			:513.0f
	#UVScaleDiffuse		:10f
	#UVScaleBlend		:1.0f
}

#Layer
{
	#Name			:5
	#DiffuseFileName	:".\resmap\fieldTexture\road_Frz.dds"	
	#BlendFileName		:".\resmap\field\BerFrz01\BerFrz01_alpha_b.Bmp"
	#StartPos_X		:0.0f
	#StartPos_Y		:0.0f
	#Width			:513.0f
	#Height			:513.0f
	#UVScaleDiffuse		:6f
	#UVScaleBlend		:1.0f
}

#Layer
{
	#Name			:6
	#DiffuseFileName	:".\resmap\fieldTexture\ox11.dds"	
	#BlendFileName		:".\resmap\field\BerFrz01\BerFrz01_alpha_e.Bmp"
	#StartPos_X		:0.0f
	#StartPos_Y		:0.0f
	#Width			:513.0f
	#Height			:513.0f
	#UVScaleDiffuse		:8f
	#UVScaleBlend		:1.0f
}

#Layer
{
	#Name			:7
	#DiffuseFileName	:".\resmap\fieldTexture\WarH_Ice.dds"	
	#BlendFileName		:".\resmap\field\BerFrz01\BerFrz01_alpha_g.Bmp"
	#StartPos_X		:0.0f
	#StartPos_Y		:0.0f
	#Width			:513.0f
	#Height			:513.0f
	#UVScaleDiffuse		:8f
	#UVScaleBlend		:1.0f
}

#Layer
{
	#Name			:8
	#DiffuseFileName	:".\resmap\fieldTexture\snow.dds"	
	#BlendFileName		:".\resmap\field\BerFrz01\BerFrz01_alpha_a.Bmp"
	#StartPos_X		:0.0f
	#StartPos_Y		:0.0f
	#Width			:513.0f
	#Height			:513.0f
	#UVScaleDiffuse		:4f
	#UVScaleBlend		:1.0f
}

#END_FILE