using System; using DragonFiesta.Database; using DragonFiesta.FiestaLib; using DragonFiesta.Networking; namespace DragonFiesta.Data { public class CharacterClass { public ClassID pClassID { get; set; } public Byte Level { get; set; } public StonePowerInfo StonesPowers { get; set; } public ulong EXP { get; set; } public CharacterStats ClassStats { get; set; } } }