using DragonFiesta.Database; using System; namespace DragonFiesta.Data { [Serializable] public class MapData { public ushort ID { get; private set; } public string ShortName { get; private set; } public string FullName { get; private set; } public int RegenX { get; private set; } public int RegenY { get; private set; } public byte Kingdom { get; private set; } public ushort ViewRange { get; private set; } public MapData() { } public void ReadMapFromDatabase(SQLResult result, int row) { this.ID = result.Read(row, "ID"); this.ShortName = result.Read(row, "ShortName"); this.FullName = result.Read(row, "FullName"); this.Kingdom = result.Read(row, "Kingdoom"); this.RegenX = result.Read(row, "RegenX"); this.RegenY = result.Read(row, "RegenY"); this.ViewRange = result.Read(row, "ViewRange"); } } }