using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace DragonFiesta.Data.Transfer { public class ClientTransfer { public int AccountID { get; set; } public string UserName { get; set; } public byte Access_level { get; set; } public string AuthHash { get; set; }//use in login to world public ushort RandomID { get; set; }//use in world to zone public int CharacterID { get; set; }//use in world to zone public DateTime TransferStartTime { get; set; } public TransferType Type { get; set; } public string IP { get; set; } } }