using System; using DragonFiesta.InterNetwork; namespace DragonFiesta.Messages.World { [Serializable] public class NewWorldServerStarted : IMessage, IExpectAnAnswer { public Guid Id { get; set; } public string Ip { get; set; } public ushort Port { get; set; } [NonSerialized] private Action callback; public Action Callback { get { return callback; } set { callback = value; } } } }