using System; using DragonFiesta.Networking; using DragonFiesta.World.Networking; using DragonFiesta.Networking.Handler.Client; using DragonFiesta.Util; using DragonFiesta.FiestaLib; using DragonFiesta.Data; using DragonFiesta.Data.Transfer; using DragonFiesta.World.Networking.ServerHandler; using DragonFiesta.World.Database; using DragonFiesta.World.Game; using DragonFiesta.World.Core; using DragonFiesta.Messages.Zone; namespace DragonFiesta.World.Networking.ClientHandler { [PacketHandlerClass(CH31Type._Header)] public static class CH31Methods { [PacketHandler(CH31Type.GetUnk)] public static void UnknownRequest(WorldClient client, Packet packet) { SH31Methods.SendUnknown(client); } } }