using DragonFiesta.Networking; using DragonFiesta.Networking.Handler.Server; using DragonFiesta.Util; using DragonFiesta.FiestaLib; namespace DragonFiesta.World.Networking.ServerHandler { public class SH5Methods { public static void SendCharCreationError(WorldClient client, CreateCharError error) { using (Packet packet = new Packet(SH5Type._Header, SH5Type.CharCreationError)) { packet.WriteUShort((ushort)error); client.SendPacket(packet); } } } }