using System; using System.Collections.Generic; using System.Text; namespace Irony.Compiler { public struct LexicalAddress { public short ScopeLevel; public short SlotIndex; public string Name; //not actually used but makes debugging whole lot easier public LexicalAddress(short scopeLevel, short slotIndex, string name) { ScopeLevel = scopeLevel; SlotIndex = slotIndex; Name = name; } public bool IsEmpty() { return ScopeLevel == -1; } } }