using System; namespace FilterAPI { //public enum Classes : Byte //{ // Fighter = 1, // CleverFighter = 2, // Warrior = 3, // Gladiator = 4, // Knight = 5, // Cleric = 6, // HighCleric = 7, // Paladin = 8, // HolyKnight = 9, // Guardian = 10, // Archer = 11, // HawkArcher = 12, // Scout = 13, // SharpShooter = 14, // Ranger = 15, // Mage = 16, // WizMage = 17, // Enchanter = 18, // Warlock = 19, // Wizard = 20, // Trickster = 21, // Gambit = 22, // Renegade = 23, // Spectre = 24, // Reaper = 25 //} public class Classes { public static Byte ConvertToClassID(Int32 DemandClass, out Boolean IsMultiClass) { switch (DemandClass) { case 62: { //Fighter IsMultiClass = false; return 1; } case 60: { //CleverFighter IsMultiClass = false; return 2; } case 56: { //Warrior IsMultiClass = false; return 3; } case 16: { //Gladiator IsMultiClass = false; return 4; } case 48: { //Gladiator & Knight IsMultiClass = true; return 4; } case 32: { //Knight IsMultiClass = false; return 5; } case 1984: { //Cleric IsMultiClass = false; return 6; } case 1920: { //HighCleric IsMultiClass = false; return 7; } case 1792: { //Paladin IsMultiClass = false; return 8; } case 512: { //HolyKnight IsMultiClass = false; return 9; } case 1536: { //HolyKnight & Guardian IsMultiClass = true; return 9; } case 1024: { //Guardian IsMultiClass = false; return 10; } case 63488: { //Archer IsMultiClass = false; return 11; } case 61440: { //HawkArcher IsMultiClass = false; return 12; } case 57344: { //Scout IsMultiClass = false; return 13; } case 16384: { //SharpShooter IsMultiClass = false; return 14; } case 49152: { //SharpShooter & Ranger IsMultiClass = true; return 14; } case 32768: { //Ranger IsMultiClass = false; return 15; } case 2031616: { //Mage IsMultiClass = false; return 16; } case 1966080: { //WizMage IsMultiClass = false; return 17; } case 1835008: { //Enchanter IsMultiClass = false; return 18; } case 524288: { //Warlock IsMultiClass = false; return 19; } case 1572864: { //Warlock & Wizard IsMultiClass = true; return 19; } case 1048576: { //Wizard IsMultiClass = false; return 20; } case 65011712: { //Trickster IsMultiClass = false; return 21; } case 62914560: { //Gambit IsMultiClass = false; return 22; } case 58720256: { //Renegade IsMultiClass = false; return 23; } case 16777216: { //Spectre IsMultiClass = false; return 24; } case 50331648: { //Spectre & Reaper IsMultiClass = true; return 24; } case 33554432: { //Reaper IsMultiClass = false; return 25; } case 67108862: { //Everyone IsMultiClass = true; return 0; } default: { //Everything else IsMultiClass = false; return 0; } } } } }