#ignore \o042 #exchange # \x20 ; Shine Monster Regeneration Table V0.3 ; Monster Group #table MobRegenGroup #columntype INDEX STRING[1] DWRD DWRD DWRD DWRD DWRD #columnname GroupIndex IsFamily CenterX CenterY Width Height RangeDegree #Record Regen00 N 5190 3894 0 0 650 #Record Regen01 N 5190 3894 0 0 650 #Record Regen02 N 5190 5530 0 0 650 #Record Regen03 N 5190 5530 0 0 650 #Record Regen04 N 7205 5530 0 0 650 #Record Regen05 N 7205 5530 0 0 650 #Record Regen06 N 7030 3983 0 0 650 #Record Regen07 N 7030 3983 0 0 650 #Record Regen08 N 6107 5234 0 0 650 #Record Regen09 N 6107 5234 0 0 650 #Record Regen10 N 4892 9297 0 0 650 #Record Regen11 N 4892 9297 0 0 650 #Record Regen12 N 4892 11097 0 0 650 #Record Regen13 N 4892 11097 0 0 650 #Record Regen14 N 7522 11097 0 0 650 #Record Regen15 N 7522 11097 0 0 650 #Record Regen16 N 7522 9270 0 0 650 #Record Regen17 N 7522 9270 0 0 650 #Record Regen100 N 6118 4758 0 0 1249 #Record Regen101 N 2090 10458 0 0 1249 ; GroupID Family Regen Region ; Y/N X Y X Y Range/Degree #table MobRegen #columntype INDEX STRING[33] BYTE BYTE DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD #columnname RegenIndex MobIndex MobNum KillNum RegStandard RegMin RegMax RegDelta0 RegSec0 RegDelta1 RegSec1 RegDelta2 RegSec2 RegDelta3 RegSec3 RegDelta4 #Record Regen00 Pergy 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen01 Pergy 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen02 BattleBeak 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen03 BattleBeak 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen04 Pergy 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen05 Pergy 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen06 BattleBeak 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen07 BattleBeak 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen08 Pergy 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen09 Pergy 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen10 BattleBeak 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen11 BattleBeak 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen12 Pergy 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen13 Pergy 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen14 BattleBeak 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen15 BattleBeak 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen16 Pergy 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen17 Pergy 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen100 BattleBeak 14 0 9 1 15 -4 5 -2 8 0 10 2 13 4 #Record Regen101 HeavensHarpy 1 0 21200 21550 21650 -4 5 -2 8 0 10 2 13 4 ; GroupID MobIndex number number Regen Time(sec) Base ; Standard Min Max delta sec delta sec delta sec delta sec delta #end