#ignore \o042 #exchange # \x20 ; Shine Monster Regeneration Table V0.3 ; Monster Group #table MobRegenGroup #columntype INDEX STRING[1] DWRD DWRD DWRD DWRD DWRD #columnname GroupIndex IsFamily CenterX CenterY Width Height RangeDegree #Record Room01 N 2550 12375 600 600 600 #Record Room02 S 7000 12545 600 600 600 #Record Room03 N 11760 12535 600 600 600 #Record Room04 S 16167 12550 800 800 600 #Record Room05 N 21673 12561 500 500 600 #Record Room01B S 3731 12398 0 0 600 #Record Room01_1 S 2402 13890 1200 1200 600 #Record Room01_2 S 3268 10846 1200 1200 600 #Record Room02_1 S 6441 10494 600 600 600 #Record Room02_2 S 6959 14638 600 600 600 #Record Room02B S 8143 12507 0 0 600 #Record Room03_1 S 12818 11308 500 500 600 #Record Room03_2 S 12864 13900 300 300 600 #Record Room03B S 13191 12537 0 0 600 #Record Room05_1 N 19254 12998 250 250 600 #Record Room05_2 S 19316 11904 350 350 600 ; GroupID Family Regen Region ; Y/N X Y X Y Range/Degree #table MobRegen #columntype INDEX STRING[33] BYTE BYTE DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD #columnname RegenIndex MobIndex MobNum KillNum RegStandard RegMin RegMax RegDelta0 RegSec0 RegDelta1 RegSec1 RegDelta2 RegSec2 RegDelta3 RegSec3 RegDelta4 #Record Room01 WarH_TDevildom 30 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room02 WarH_TDevildom 30 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room03 WarH_IDevildom 20 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room04 WarH_FDevildom 35 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room05 WarH_FAvanas 1 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room01B WarBL_ICitrie 1 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room01_1 WarH_TDevildom 15 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room01_2 WarH_TDevildom 15 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room02B WarH_FCitrie 2 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room02_1 WarH_SDevildom 10 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room02_2 WarH_SDevildom 10 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room03_1 WarH_IDevildom 10 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room03_2 WarH_IDevildom 10 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room03B WarBL_ICitrie 1 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room05_1 WarH_ICitrie 1 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 #Record Room05_2 WarH_ICitrie 1 0 28800 28600 28800 0 2 0 3 0 4 0 5 0 ; GroupID MobIndex number number Regen Time(sec) Base ; Standard Min Max delta sec delta sec delta sec delta sec delta #end