; TreasureReward ; #Ignore \o042 ; ÀοëºÎÈ£ ¹«½Ã #Exchange # \x20 ; # => space ;#delimeter \x20 #Table Container #ColumnType DWRD WORD String[33] WORD WORD String[33] #ColumnName ItemID Index CardInx MinLot MaxLot DummyInx #Table Content #ColumnType DWRD WORD String[33] WORD BYTE BYTE DWRD WORD #ColumnName ItemID Index RewardInx RewardLot UpgradeLow UpgradeHigh RewardRate CheckSum ; #RecordIn Container 0 0 PowerUpsCapsule 1 1 - ; #RecordIn Content 1001 0 CS_Charm50 1 0 0 200000 1001 ; 20 #RecordIn Content 1002 0 DIncrease2 1 0 0 200000 1002 ; 20 #RecordIn Content 1003 0 HPIncrease2 1 0 0 200000 1003 ; 20 #RecordIn Content 1004 0 SPIncrease2 1 0 0 200000 1004 ; 20 #RecordIn Content 1005 0 Huntervoucher02_4 1 0 0 100000 1005 ; 10 #RecordIn Content 1006 0 EXPCard04_3 1 0 0 100000 1006 ; 10 ; "1,000,000 " ; 100 #RecordIn Container 0 1 Tier4EnchCapsule 2 2 - ; #RecordIn Content 2001 1 PerfectRedEye04_01 1 0 0 350000 2001 ; 20 #RecordIn Content 2002 1 PerfectBuleMile04_01 1 0 0 300000 2002 ; 15 #RecordIn Content 2003 1 GoldNine01_4 1 0 0 350000 2003 ; 10 2003 ; 30 ; "1,000,000 " ; 100 #RecordIn Container 0 2 Tier5EnchCapsule 2 2 - ; #RecordIn Content 3001 2 PerfectRedEye05_01 1 0 0 300000 3001 ; 20 #RecordIn Content 3002 2 PerfectBuleMile05_01 1 0 0 350000 3002 ; 15 #RecordIn Content 3003 2 GoldNine01_5 1 0 0 350000 3003 ; 10 ; "1,000,000 " ; 100 #end