/* Copyright (C) 2008, 2009 TitanFiesta Dev Team * Licensed under GNU GPL v3 * For license details, see LICENCE in the root folder. */ #include #include #include #include #include #pragma comment(lib, "ws2_32.lib") typedef unsigned __int8 byte; typedef unsigned __int16 word; typedef unsigned __int32 dword; typedef unsigned __int64 qword; class CConnectClient; class CPacket; bool ReceivedLoginServerPacket(CPacket* pak, CConnectClient* login); bool ReceivedWorldServerPacket(CPacket* pak, CConnectClient* world); bool ReceivedGameServerPacket(CPacket* pak, CConnectClient* game); bool ReceivedLoginClientPacket(CPacket* pak, CConnectClient* login); bool ReceivedWorldClientPacket(CPacket* pak, CConnectClient* world); bool ReceivedGameClientPacket(CPacket* pak, CConnectClient* game); #include "CPacket.hpp" #include "Log.hpp" #include "CFiestaCrypt.hpp" #include "CFiestaLauncher.hpp" #include "CListener.hpp"