//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace VictusLauncher.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VictusLauncher.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to -. /// internal static string Game_Launch_Arguments { get { return ResourceManager.GetString("Game_Launch_Arguments", resourceCulture); } } /// /// Looks up a localized string similar to There was an error launching the game.. /// internal static string MessageBox_Message_Error_Launching { get { return ResourceManager.GetString("MessageBox_Message_Error_Launching", resourceCulture); } } /// /// Looks up a localized string similar to Are you sure you wish to cancel patching and exit?. /// internal static string MessageBox_Message_Exit_Confirm { get { return ResourceManager.GetString("MessageBox_Message_Exit_Confirm", resourceCulture); } } /// /// Looks up a localized string similar to Victus is already running.. /// internal static string MessageBox_Message_Game_Already_Running { get { return ResourceManager.GetString("MessageBox_Message_Game_Already_Running", resourceCulture); } } /// /// Looks up a localized string similar to You have entered an invalid username and/or password.. /// internal static string MessageBox_Message_Login_Error_Invalid_Details { get { return ResourceManager.GetString("MessageBox_Message_Login_Error_Invalid_Details", resourceCulture); } } /// /// Looks up a localized string similar to There was an unknown error while logging you in.. /// internal static string MessageBox_Message_Login_Error_Unknown { get { return ResourceManager.GetString("MessageBox_Message_Login_Error_Unknown", resourceCulture); } } /// /// Looks up a localized string similar to The connection to the login server has timed out.. /// internal static string MessageBox_Message_Login_Timeout { get { return ResourceManager.GetString("MessageBox_Message_Login_Timeout", resourceCulture); } } /// /// Looks up a localized string similar to There was an error during the patching process.. /// internal static string MessageBox_Message_Patch_Error { get { return ResourceManager.GetString("MessageBox_Message_Patch_Error", resourceCulture); } } /// /// Looks up a localized string similar to Error. /// internal static string MessageBox_Title_Error { get { return ResourceManager.GetString("MessageBox_Title_Error", resourceCulture); } } /// /// Looks up a localized string similar to Victus Launcher. /// internal static string MessageBox_Title_Launcher { get { return ResourceManager.GetString("MessageBox_Title_Launcher", resourceCulture); } } /// /// Looks up a localized string similar to Login Error. /// internal static string MessageBox_Title_Login_Error { get { return ResourceManager.GetString("MessageBox_Title_Login_Error", resourceCulture); } } /// /// Looks up a localized string similar to Patch Error. /// internal static string MessageBox_Title_Patch_Error { get { return ResourceManager.GetString("MessageBox_Title_Patch_Error", resourceCulture); } } /// /// Looks up a localized string similar to http://127.0.0.1/{0}. /// internal static string URL_Patch { get { return ResourceManager.GetString("URL_Patch", resourceCulture); } } /// /// Looks up a localized string similar to http://127.0.0.1/zip/{0}.zip. /// internal static string URL_Patch_Zip { get { return ResourceManager.GetString("URL_Patch_Zip", resourceCulture); } } /// /// Looks up a localized string similar to http://127.0.0.1/Auth/UserAuthentication?game=Victus&version=1&user={0}&password={1}. /// internal static string URL_WebAuth { get { return ResourceManager.GetString("URL_WebAuth", resourceCulture); } } /// /// Looks up a localized string similar to http://127.0.0.1/Auth/UserAuthentication?game=Victus&version=1&user={0}&password={1}. /// internal static string URL_WebAuth_Normal { get { return ResourceManager.GetString("URL_WebAuth_Normal", resourceCulture); } } } }