namespace A { using System; using System.Runtime.CompilerServices; public sealed class CO_iQuest_QuestReward { [CompilerGenerated] private ulong CO_k__BackingField; [CompilerGenerated] private byte CO_k__BackingField; [CompilerGenerated] private ushort CO_k__BackingField; [CompilerGenerated] private RewardType CO_k__BackingField; [CompilerGenerated] private uint CO_k__BackingField; [CompilerGenerated] private ushort CO_k__BackingField; [CompilerGenerated] private ushort CO_k__BackingField; public ulong Amount { [CompilerGenerated] get { return this.CO_k__BackingField; } [CompilerGenerated] set { this.CO_k__BackingField = value; } } public byte isGiven { [CompilerGenerated] get { return this.CO_k__BackingField; } [CompilerGenerated] set { this.CO_k__BackingField = value; } } public ushort ItemCount { [CompilerGenerated] get { return this.CO_k__BackingField; } [CompilerGenerated] set { this.CO_k__BackingField = value; } } public RewardType Type { [CompilerGenerated] get { return this.CO_k__BackingField; } [CompilerGenerated] set { this.CO_k__BackingField = value; } } public uint unkDword { [CompilerGenerated] get { return this.CO_k__BackingField; } [CompilerGenerated] set { this.CO_k__BackingField = value; } } public ushort unkShort { [CompilerGenerated] get { return this.CO_k__BackingField; } [CompilerGenerated] set { this.CO_k__BackingField = value; } } public ushort Value { [CompilerGenerated] get { return this.CO_k__BackingField; } [CompilerGenerated] set { this.CO_k__BackingField = value; } } public enum RewardType : byte { Exp = 0, Fame = 4, Item = 2, Money = 1 } } }