; Shine Monster Regeneration Table V0.2 ; Monster Group #ignore \o042 #exchange # \x20 #table MobRegenGroup ; GroupID Family Regen Region ; Y/N X Y X Y Range/Degree #columntype INDEX STRING[1] DWRD DWRD DWRD DWRD DWRD #columnname GroupIndex IsFamily CenterX CenterY Width Height RangeDegree #record Floor01 N 1178 4477 0 0 366 #record Floor02 N 2013 2398 0 0 366 #record Floor03 N 4379 1226 0 0 366 #record Floor04 N 6645 880 0 0 366 #record Floor05 N 9261 959 0 0 366 #record Floor06 N 10028 3100 0 0 366 #record Floor07 N 11152 5231 0 0 366 #record Floor08 N 11828 7499 0 0 366 #record Floor09 N 10672 9844 0 0 366 #record Floor10 N 8997 11102 0 0 366 #record RGN_C34_5 N 9094 11259 0 0 20 #record RGN_C34_6 N 8746 11481 0 0 20 #record RGN_C34_7 N 8578 11156 0 0 20 #record RGN_C34_8 N 8922 10969 0 0 20 #table MobRegen ; GroupID MobIndex number Regen Time(sec) Base ; Standard Min Max delta sec delta sec delta sec delta sec delta #columntype INDEX STRING[33] BYTE DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD #columnname RegenIndex MobIndex MobNum RegStandard RegMin RegMax RegDelta0 RegSec0 RegDelta1 RegSec1 RegDelta2 RegSec2 RegDelta3 RegSec3 RegDelta4 #record Floor01 C_DarkZombie 13 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor02 C_SkinLips1 9 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor02 C_SkinLips1 2 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor03 C_KQ_Kamaris 1 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor03 C_DarkMasFlyingStaff 13 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor04 C_TombRaider 5 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor04 C_DefGoblinSwordman 5 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor05 C_KQ_Kamaris 1 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor05 C_DarkLegendaryTree 13 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor06 C_MasicBat 7 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor06 C_MagVampireBat 7 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor07 C_FugitiveOrc 8 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor07 C_FugitiveComOrc 1 300 295 305 -4 5 -2 8 0 10 2 13 4 ;boss #record Floor08 C_LizardManGuardian 1 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor08 C_LizardManIyzel 5 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor08 C_DarkLizardManIyzel 1 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor09 C_HeavyOrc 1 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor09 C_OrcIyzel 5 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor09 C_CurseOrcIyzel 1 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor10 C_JewelGolem 1 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor10 C_SkelArcherIyzel 5 300 295 305 -4 5 -2 8 0 10 2 13 4 #record Floor10 C_OneSkelArcherIyzel 1 300 295 305 -4 5 -2 8 0 10 2 13 4 #record RGN_C34_5 C_PillarofLight 1 1 15 -4 5 -2 8 0 10 2 13 4 0 #record RGN_C34_6 C_PillarofLight 1 1 15 -4 5 -2 8 0 10 2 13 4 0 #record RGN_C34_7 C_PillarofLight 1 1 15 -4 5 -2 8 0 10 2 13 4 0 #record RGN_C34_8 C_PillarofLight 1 1 15 -4 5 -2 8 0 10 2 13 4 0 #end