#ignore \o042 #exchange # \x20 ; Shine Monster Regeneration Table V0.2 ; Monster Group #table MobRegenGroup #columntype INDEX STRING[1] DWRD DWRD DWRD DWRD DWRD #columnname GroupIndex IsFamily CenterX CenterY Width Height RangeDegree #Record 1 N 5586 7064 0 0 997 #Record 2 N 7840 7684 0 0 815 #Record 3 N 9838 7887 966 390 0 #Record 4 N 11703 6971 0 0 787 #Record 5 N 8501 13703 0 0 822 #Record 6 N 7997 16305 1203 414 11 #Record 7 N 11305 13755 0 0 983 #Record 8 N 11464 9629 963 598 20 #Record 9 N 10848 11575 423 743 -15 #Record 10 N 13379 10551 981 645 32 #Record 11 N 14149 13074 808 1382 61 #Record 12 N 11823 15765 2586 224 13 #Record 13 N 5764 10221 673 1393 -8 #Record 14 N 5617 13519 0 0 254 #Record 15 N 5648 13477 658 1125 46 #Record 16 N 7794 7608 0 0 527 #Record 17 N 5904 7277 0 0 688 #Record 18 N 11759 6971 0 0 590 #Record 19 N 8366 13592 0 0 800 #Record 20 N 5709 10186 0 0 310 #Record 21 N 11696 9670 0 0 261 #Record 22 N 11399 13755 0 0 842 #Record 23 N 13142 10490 0 0 569 #Record 24 N 14354 13234 0 0 835 #Record c_001 N 6654 7379 1834 536 -15 #Record c_002 N 10986 11549 238 2155 -6 #Record c_003 N 13674 12224 253 2359 22 #Record c_004 N 5536 11107 139 2677 -9 #Record c_005 N 10727 16003 3448 53 11 #Record m_001 N 5796 10749 482 4611 1 #Record m_002 N 12686 12469 2123 2083 16 #Record 25 N 7417 10406 0 0 317 #Record 26 N 7889 10586 0 0 1179 #Record Boss3x1 N 5256 7035 0 0 198 #Record Boss3x2 N 13311 10479 0 0 198 #Record Boss3x3 N 14866 13413 0 0 198 #Record Boss N 12001 9390 0 0 198 ; GroupID Family Regen Region ; Y/N X Y X Y Range/Degree #table MobRegen #columntype INDEX STRING[33] BYTE BYTE DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD #columnname RegenIndex MobIndex MobNum KillNum RegStandard RegMin RegMax RegDelta0 RegSec0 RegDelta1 RegSec1 RegDelta2 RegSec2 RegDelta3 RegSec3 RegDelta4 #Record 1 P_Ghost2 4 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 1 P_Ghost3 4 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 2 P_Ghost1 5 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 2 P_Ghost2 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 3 P_Ghost1 4 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 3 P_Ghost2 5 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 4 P_Ghost2 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 4 P_Ghost3 4 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 5 P_Ghost1 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 5 P_Ghost2 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 6 P_Ghost1 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 6 P_Ghost2 4 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 7 P_Ghost2 6 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 7 P_Ghost3 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 8 P_Ghost2 5 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 8 P_Ghost3 5 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 9 P_Ghost3 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 9 P_Ghost4 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 10 P_Ghost4 4 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 10 P_Ghost3 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 11 P_Ghost4 6 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 11 P_Ghost3 5 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 12 P_Ghost2 5 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 12 P_Ghost3 4 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 12 P_Prock 4 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 13 P_Ghost3 6 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 13 P_Ghost4 7 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 14 P_Prock 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 15 P_Ghost4 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 15 P_Ghost3 5 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 16 P_Prock 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 17 P_Prock 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 18 P_Prock 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 19 P_Prock 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 20 P_Prock 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 21 P_Prock 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 22 P_Prock 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 23 P_Prock 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 24 P_Prock 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_001 P_Fighter4M 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_001 P_Cleric4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_001 P_Archer4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_001 P_Mage4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_002 P_Fighter4M 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_002 P_Cleric4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_002 P_Archer4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_002 P_Mage4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_003 P_Fighter4M 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_003 P_Cleric4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_003 P_Archer4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_003 P_Mage4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_004 P_Fighter4M 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_004 P_Cleric4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_004 P_Archer4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_004 P_Mage4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_005 P_Fighter4M 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_005 P_Cleric4F 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_005 P_Archer4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record c_005 P_Mage4F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record m_001 MINE4 1 0 160 150 170 -10 20 -5 40 0 50 5 60 10 #Record m_001 MINE5 1 0 160 150 170 -10 20 -5 40 0 50 5 60 10 #Record m_001 MINE6 1 0 160 150 170 -10 20 -5 40 0 50 5 60 10 #Record m_002 MINE4 1 0 160 150 170 -10 20 -5 40 0 50 5 60 10 #Record m_002 MINE5 1 0 160 150 170 -10 20 -5 40 0 50 5 60 10 #Record m_002 MINE6 1 0 160 150 170 -10 20 -5 40 0 50 5 60 10 #Record 25 P_Ghost3 4 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 26 P_Prock 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 26 P_Ghost4 5 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record Boss AB_Boss3x 1 0 900 900 900 -10 20 -5 40 0 50 5 60 10 ; GroupID MobIndex number number Regen Time(sec) Base ; Standard Min Max delta sec delta sec delta sec delta sec delta #end