-------------------------------------------------------------------------------- -- Seiren Castle Main File -- -------------------------------------------------------------------------------- require( "common" ) require( "ID/Siren/Data/Name" ) -- File path, file name table for the name, the reference station, proceed step require( "ID/Siren/Data/Chat" ) -- All related chat require( "ID/Siren/Data/Process" ) -- Progress-related data, such as information and links to various delay times, the quest require( "ID/Siren/Data/Regen" ) -- Regeneration data (group-related regeneration type, location, and properties of the mob, NPC, statements, items, etc.) require( "ID/Siren/Data/Stuff" ) -- Stuff related to data processing (information element for causing the NPC action information and action) require( "ID/Siren/Data/Boss" ) -- Boss-related data processing (Boss Phase Data (including Summon monsters), more than the state, Chief mob-related warning information) require( "ID/Siren/Functions/SubFunc" ) -- Various Sub Functions necessary for the overall progress require( "ID/Siren/Functions/Routine" ) -- The AI ??routines attached mob-related, etc. require( "ID/Siren/Functions/Progress" ) -- Each phase advance function is defined function Main( Field ) cExecCheck "Main" local Var = InstanceField[ Field ] if Var == nil then InstanceField[ Field ] = {} Var = InstanceField[ Field ] Var["MapIndex"] = Field Var["Enemy"] = {} -- Information enemies that holds memory Var["Door"] = {} -- Ordering information that holds memory Var["Portal"] = {} -- Memory that holds information portal Var["RoutineTime"] = {} -- Every time the routine memory that stores the handle cSetFieldScript ( Var["MapIndex"], MainLuaScriptPath ) cFieldScriptFunc( Var["MapIndex"], "MapLogin", "PlayerMapLogin" ) Var["StepIndex"] = nil Var["StepFunc"] = nil -- First time entry Var["InitialSec"] = cCurrentSecond() Var["CurSec"] = cCurrentSecond() -- The first step GoToNextStep( Var ) end -- 0.5 It runs every second if Var["CurSec"] + 0.5 > cCurrentSecond() then return else Var["CurSec"] = cCurrentSecond() end -- Run step function ( Functions/Progress.lua ) Var["StepFunc"]( Var ) end