#ignore \o042 #exchange # \x20 #Table Tab00 #ColumnType BYTE String[33] String[33] String[33] String[33] String[33] String[33] #ColumnName Rec Column00 Column01 Column02 Column03 Column04 Column05 #Record 0 EnM_Undead_AddDmg02 EnM_Beast_AddDmg02 EnM_Elementa_AddDmg02 EnM_Magic_AddDmg02 EnM_Spirit_AddDmg02 EnM_Human_AddDmg02 #Record 1 EnM_Undead_AddDmg03 EnM_Beast_AddDmg03 EnM_Elementa_AddDmg03 EnM_Magic_AddDmg03 EnM_Spirit_AddDmg03 EnM_Human_AddDmg03 #Record 2 - - - - - - #Record 3 EnC_Fighter_DmgUp02 EnC_Fighter_DotDmg02 EnC_Cleric_DmgUp02 EnC_Cleric_DotDmg02 EnC_Archer_DmgUp02 EnC_Archer_DotDmg02 #Record 4 EnC_Fighter_DmgUp03 EnC_Fighter_DotDmg03 EnC_Cleric_DmgUp03 EnC_Cleric_DotDmg03 EnC_Archer_DmgUp03 EnC_Archer_DotDmg03 #Record 5 EnC_Mage_DmgUp02 EnC_Mage_DotDmg02 EnC_Joker_DmgUp02 EnC_Joker_DotDmg02 - - #Record 6 EnC_Mage_DmgUp03 EnC_Mage_DotDmg03 EnC_Joker_DmgUp03 EnC_Joker_DotDmg03 - - #End 0 1 2 3