#Ignore \o042 #Exchange # \x20 #Table MobRegenGroup #columntype INDEX STRING[1] DWRD DWRD DWRD DWRD DWRD #ColumnName GroupIndex IsFamily CenterX CenterY Width Height RangeDegree #Record 1 N 5087 3773 0 0 752 #Record 2 N 5084 1282 925 529 0 #Record 3 N 8994 5067 540 914 0 #Record 4 N 1177 5086 502 980 0 #Record 5 N 5052 8961 965 510 0 #Record 6 Y 5410 7462 0 0 163 #Record 7 Y 4784 7453 0 0 163 #Record 8 N 5100 7425 0 0 422 #Record 9 N 8479 7343 0 0 612 #Record 10 N 8469 2816 0 0 647 #Record 11 N 1713 7351 0 0 633 #Record 12 N 1688 2834 0 0 626 #Record 13 N 3261 5083 162 1907 0 #Record 14 N 6882 5113 195 1906 0 #Record 15 N 7329 8942 1123 154 0 #Record 16 N 2918 8952 978 169 0 #Record C_1 N 5013 5100 4232 186 0 #Record C_2 N 5145 8982 0 0 372 #Record C_3 N 5098 3025 130 930 0 #Record C_4 N 5107 1257 0 0 535 #Record C_5 N 1123 5100 0 0 471 #Record C_6 N 9092 5083 0 0 500 #Record C_7 N 6927 5093 132 2264 0 #Record C_8 N 3245 5050 139 2209 0 #Record QuestBoss N 5088 692 0 0 5000 #Record Boss4x1 N 8949 2830 0 0 200 #Record Boss4x2 N 1195 2848 0 0 200 #Record Boss4x3 N 5078 478 0 0 200 #Record Boss N 5121 7478 0 0 200 #Table MobRegen #columntype INDEX STRING[33] BYTE BYTE DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD #ColumnName RegenIndex MobIndex MobNum KillNum RegStandard RegMin RegMax RegDelta0 RegSec0 RegDelta1 RegSec1 RegDelta2 RegSec2 RegDelta3 RegSec3 RegDelta4 #Record 1 P_Goblin1 10 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 2 P_Goblin3 10 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 2 P_Goblin4 17 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 2 P_Goblinmage1 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 3 P_Goblin4 17 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 3 P_Goblin3 10 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 3 P_Goblinmage1 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 4 P_Goblin4 17 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 4 P_Goblin3 10 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 4 P_Goblinmage1 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 5 P_Goblin4 17 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 5 P_Goblin3 10 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 5 P_Goblinmage1 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 6 P_Goblin4 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 7 P_Goblin4 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 8 P_Goblin3 5 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 9 P_Goblin3 13 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 9 P_Goblin2 5 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 10 P_Goblin3 8 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 10 P_Goblin2 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 11 P_Goblin3 10 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 11 P_Goblin2 8 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 12 P_Goblin3 10 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 12 P_Goblin2 10 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 13 P_Goblinmage1 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 13 P_Goblin2 5 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 13 P_Goblin1 5 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 14 P_Goblin1 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 14 P_Goblin2 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 14 P_Goblinmage1 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 15 P_Goblin3 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record 16 P_Goblin3 3 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record C_1 P_Fighter3F 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record C_1 P_Cleric3F 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record C_1 P_Archer3M 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record C_2 P_Cleric3F 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record C_3 P_Archer3M 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record C_3 P_Fighter3F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record C_4 P_Mage3F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record C_5 P_Archer3M 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record C_6 P_Fighter3F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record C_7 P_Fighter3F 2 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record C_8 P_Cleric3F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record C_8 P_Mage3F 1 0 70 60 80 -10 20 -5 40 0 50 5 60 10 #Record Boss4x1 AB_Boss4x 1 0 600 600 600 -10 20 -5 40 0 50 5 60 10 #Record Boss4x2 AB_Boss4x 1 0 600 600 600 -10 20 -5 40 0 50 5 60 10 #Record Boss4x3 AB_Boss4x 1 0 600 600 600 -10 20 -5 40 0 50 5 60 10 #Record Boss AB_Boss4x 1 0 600 600 600 -10 20 -5 40 0 50 5 60 10 #End