open [main] var InterruptBlock 1 InterruptArg 2 Door1 3 Door2 4 Door3 5 Guard "6" EffDoor1 "7" EffDoor2 "8" EffDoor3 "9" AntiHenis110 "ABCDE" ReturnGate "" CompleteGate "". doorbuild Door1 "KQ_SlimeGate" 9860 6094 272 1000 "Normal". ; 1Ãþ°ú 2Ãþ »çÀÌ doorbuild Door2 "KQ_SlimeGate" 6692 3944 6 1000 "Normal". ; 2Ãþ°ú 3Ãþ »çÀÌ doorbuild Door3 "KQ_SlimeGate" 5894 6098 88 1000 "Normal". ; 3Ãþ°ú 4Ãþ »çÀÌ doorclose Door1 "CloseGate01". ; ¸ðµç ¹®À» ´ÝÀ½ doorclose Door2 "CloseGate02". doorclose Door3 "CloseGate03". effectobj EffDoor1 Door1 "KQ_SlimeGate" 3600000 1000. effectobj EffDoor2 Door2 "KQ_SlimeGate" 3600000 1000. effectobj EffDoor3 Door3 "KQ_SlimeGate" 3600000 1000. npcstand ReturnGate "Gate_ID_Exit" 1097 11515 0 1000 "Normal". scriptfile "KQAntiHenis100". npcstand Guard "EldSpeGuard01" 2099 10440 180 1000 "Normal". chatwin "EldSpeGuard01" "StartWarn0". pause Sec 3. ; 3Ãʰ£ ´ë±â chatwin "EldSpeGuard01" "StartWarn1". pause Sec 3. ; 3Ãʰ£ ´ë±â chatwin "EldSpeGuard01" "StartWarn2". pause Sec 3. ; 3Ãʰ£ ´ë±â chatwin "EldSpeGuard01" "StartWarn3". pause Sec 3. ; 3Ãʰ£ ´ë±â chatwin "EldSpeGuard01" "StartWarn4". pause Sec 3. ; 3Ãʰ£ ´ë±â vanish Guard. ;;timelimit Min 50. call "FirstFloor". call "SecondFloor". call "ThirdFloor". call "TopFloor". close ;; ¹® Å×½ºÆ®¿ë, 10Ãʸ¶´Ù ¹® ¿©´Ý±â ;open [FirstFloor] ; interruptclear. ; interruptset TimeInterval 10000 "DoorOC". ; var DoorState. ; DoorState = "Close". ; infinite ; open ; waitinterrupt InterruptBlock "InterruptArg". ; call InterruptBlock. ; close ;close ; ;open [DoorOC] ; if DoorState === "Close" ; then open ; dooropen Door1 "CloseGate01". ; DoorState = "Open". ; close ; else open ; doorclose Door1 "CloseGate01". ; DoorState = "Close". ; close ;close ; ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open [FirstFloor] regengroup "KDHenis" "AntiHenisArea05". regengroup "KDHenis" "AntiHenisArea06". regengroup "KDHenis" "AntiHenisArea07". regengroup "KDHenis" "AntiHenisArea08". regengroup "KDHenis" "AntiHenisArea09". regengroup "KDHenis" "AntiHenisArea10". regengroup "KDHenis" "AntiHenisArea11". regengroup "KDHenis" "AntiHenisArea12". regengroup "KDHenis" "AntiHenisArea13". regengroup "KDHenis" "AntiHenisArea14". regengroup "KDHenis" "AntiHenisArea15". regengroup "KDHenis" "AntiHenisArea16". regengroup "KDHenis" "AntiHenisArea24". pause Sec 5. interruptclear. ;interruptset PlayerEliminate "" 1 "QuestFail". ;interruptset TimeOut "" 1 "QuestFail". interruptset MobEliminate "" 1 "FirstMobEleminate". interruptset NPCClickHandle "ReturnGateClick" 1 ReturnGate "onReturnGateClick". infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close open [FirstMobEleminate] dooropen Door1 "CloseGate01". vanish EffDoor1. break "FirstFloor". close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open [SecondFloor] regengroup "KDHenis" "AntiHenisArea17". regengroup "KDHenis" "AntiHenisArea18". regengroup "KDHenis" "AntiHenisArea19". regengroup "KDHenis" "AntiHenisArea20". regengroup "KDHenis" "AntiHenisArea21". regengroup "KDHenis" "AntiHenisArea28". regengroup "KDHenis" "AntiHenisArea48". regengroup "KDHenis" "AntiHenisArea49". regengroup "KDHenis" "AntiHenisArea50". regengroup "KDHenis" "AntiHenisArea51". regengroup "KDHenis" "AntiHenisArea52". regengroup "KDHenis" "AntiHenisArea53". regengroup "KDHenis" "AntiHenisArea56". regengroup "KDHenis" "AntiHenisArea57". pause Sec 5. interruptclear. ;;interruptset PlayerEliminate "" 1 "QuestFail". ;;interruptset TimeOut "" 1 "QuestFail". interruptset MobEliminate "" 1 "SecondMobEleminate". interruptset NPCClickHandle "ReturnGateClick" 1 ReturnGate "onReturnGateClick". infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close open [SecondMobEleminate] dooropen Door2 "CloseGate02". vanish EffDoor2. break "SecondFloor". close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open [ThirdFloor] regengroup "KDHenis" "AntiHenisArea03". regengroup "KDHenis" "AntiHenisArea04". regengroup "KDHenis" "AntiHenisArea22". regengroup "KDHenis" "AntiHenisArea23". regengroup "KDHenis" "AntiHenisArea25". regengroup "KDHenis" "AntiHenisArea26". regengroup "KDHenis" "AntiHenisArea27". regengroup "KDHenis" "AntiHenisArea29". regengroup "KDHenis" "AntiHenisArea30". regengroup "KDHenis" "AntiHenisArea44". regengroup "KDHenis" "AntiHenisArea45". regengroup "KDHenis" "AntiHenisArea46". regengroup "KDHenis" "AntiHenisArea47". pause Sec 5. interruptclear. ;;interruptset PlayerEliminate "" 1 "QuestFail". ;;interruptset TimeOut "" 1 "QuestFail". interruptset MobEliminate "" 1 "ThirdMobEleminate". interruptset NPCClickHandle "ReturnGateClick" 1 ReturnGate "onReturnGateClick". infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close open [ThirdMobEleminate] dooropen Door3 "CloseGate03". vanish EffDoor3. break "ThirdFloor". close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open [TopFloor] mobregen AntiHenis110 "Anti_Henis_G_F90" 7081 5972 90 1000 "Normal". chatwin "Anti_Henis_G_F110" "AntiHenis0". pause Sec 2. ; 2Ãʰ£ ´ë±â chatwin "Anti_Henis_G_F110" "AntiHenis1". pause Sec 3. interruptclear. ;;interruptset PlayerEliminate "" 1 "QuestFail". ;;interruptset TimeOut "" 1 "QuestFail". interruptset MobEliminate "" 1 "QuestSuccess". interruptset HPLow "" 1 AntiHenis110 800 "AntiHenisSummon1". interruptset HPLow "" 1 AntiHenis110 600 "AntiHenisSummon2". interruptset HPLow "" 1 AntiHenis110 400 "AntiHenisSummon3". interruptset HPLow "" 1 AntiHenis110 200 "AntiHenisSummon4". interruptset DeadHandle "" 1 AntiHenis110 "AntiHenis110Dead". interruptset NPCClickHandle "ReturnGateClick" 1 ReturnGate "onReturnGateClick". infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close open [AntiHenisSummon1] npcshout AntiHenis110 "AntiHenisSummon". summonmob AntiHenis110 "Anti_Henis_M86" 1. summonmob AntiHenis110 "Anti_Henis_F86" 1. summonmob AntiHenis110 "Anti_Henis_A86" 1. close open [AntiHenisSummon2] npcshout AntiHenis110 "AntiHenisSummon". summonmob AntiHenis110 "Anti_Henis_F87" 1. summonmob AntiHenis110 "Anti_Henis_C87" 1. summonmob AntiHenis110 "Anti_Henis_M87" 1. close open [AntiHenisSummon3] npcshout AntiHenis110 "AntiHenisSummon". summonmob AntiHenis110 "Anti_Henis_A88" 2. summonmob AntiHenis110 "Anti_Henis_M88" 2. close open [AntiHenisSummon4] npcshout AntiHenis110 "AntiHenisSummon". summonmob AntiHenis110 "Anti_Henis_C89" 1. summonmob AntiHenis110 "Anti_Henis_A89" 1. summonmob AntiHenis110 "Anti_Henis_F89" 1. summonmob AntiHenis110 "Anti_Henis_M89" 1. close open [AntiHenis110Dead] npcshout AntiHenis110 "AntiHenis110Dead". close ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; open [QuestSuccess] questresult Suc. ; ¼º°øÆÐŶ ³¯¸² interruptclear. npcstand ReturnGate "Gate_ID_Exit" 1097 11515 0 1000 "Normal". npcstand CompleteGate "Gate_ID_Complete" 7251 6131 0 1000 "Normal". interruptset NPCClickHandle "ReturnGateClick" 1 ReturnGate "onReturnGateClick". interruptset NPCClickHandle "CompleteGateClick" 1 CompleteGate "onCompleteGateClick". someoneshout "Guardian" "GuardianSuc0". pause Sec 2. ; 2Ãʰ£ ´ë±â someoneshout "Guardian" "GuardianSuc1". pause Sec 2. ; 2Ãʰ£ ´ë±â someoneshout "Guardian" "GuardianSuc2". infinite open waitinterrupt InterruptBlock "InterruptArg". call InterruptBlock. close close open [onReturnGateClick] var mclicker 0. whoclickme mclicker InterruptArg. linkto mclicker "EldFor01" "EldFor01" 6875 6769. interruptset NPCClickHandle "ReturnGateClick" 1 ReturnGate "onReturnGateClick". close open [onCompleteGateClick] var mclicker 0. whoclickme mclicker InterruptArg. linkto mclicker "EldFor01" "EldFor01" 6875 6769. interruptset NPCClickHandle "CompleteGateClick" 1 CompleteGate "onCompleteGateClick". close