using System; using System.Linq; using FilterAPI; using FilterAPI.Networking; using FilterCentral.LocalEnums; using FilterCentral.LocalNetworking; namespace FilterCentral.LocalHandlers { internal class Local4Handle { [LocalPacketHandler(4, 6)] public static void HandleDisconnectAll(LocalClient ClientSocket, Packet ClientPacket) { Program.ManagerClient.SendPacket(ClientPacket); } [LocalPacketHandler(4, 7)] public static void HandleDisconnectPlayer(LocalClient ClientSocket, Packet ClientPacket) { Program.ManagerClient.SendPacket(ClientPacket); } [LocalPacketHandler(4, 8)] public static void HandleMessageAll(LocalClient ClientSocket, Packet ClientPacket) { Program.ManagerClient.SendPacket(ClientPacket); } [LocalPacketHandler(4, 9)] public static void HandleMessagePlayer(LocalClient ClientSocket, Packet ClientPacket) { Program.ManagerClient.SendPacket(ClientPacket); } } }