Miles Sound System SDK 7.2a

AIL_quick_halt

The function AIL_quick_halt stops a currently playing audio handle.

void AIL_quick_halt(
  HAUDIO audio
);

In Parameters

audio
specifies the audio handle that you wish to stop.

Discussion

You can use this function to stop a looping audio handle.

Example files that use this function: Quick.C


Group: Quick Integration Services
Related Functions: AIL_quick_play, AIL_quick_status, AIL_quick_unload
Related Basic Types: HAUDIO, void

For technical support, e-mail Miles3@radgametools.com
© Copyright 1991-2007 RAD Game Tools, Inc. All Rights Reserved.